// -----------------------------
// Author: 		Dhaenens Gert	
// Creation: 	3/7/2015 8:57:23 PM				
// -----------------------------

#include "PosTexShader.h"

namespace Flow
{

	PosTexShader::PosTexShader(ShaderManager* lpShaderManager)
		: Shader(lpShaderManager,
				 _T(".\\Shaders\\VS_PositionTexture.shader"),
				 _T(".\\Shaders\\PS_Default.hlsl"), 
				 InputLayoutElement::Position | InputLayoutElement::Texture)
	{
	}

	PosTexShader::~PosTexShader()
	{
	}

}